- List of Skies of Arcadia Magic in other languages
Magics fall into three types: offensive, recovery, and status inflicting.
Green[ | ]
Green Magic consists of healing and Poison.
Name | Spirit Cost | Description | Ship Battle Description |
---|---|---|---|
Sacri | 2 | Restores 500 HP to any one ally. Can also be
used outside of battle.
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Repairs 4,000 HP worth of damage. Can be cast
outside of battle as well.
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Noxi | 3 | Damages and Poisons any one enemy. Best if used
at the beginning of long battles.
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Sacres | 4 | Restores 1,000 HP to any one ally. Can also be
used outside of battle.
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Repairs 8,000 HP worth of damage. Can be cast
outside of battle as well.
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Noxus | 6 | Damages and Poisons all enemies. Best if used
at the beginning of long battles.
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Sacrum | 8 | Restores 1,000 HP to entire party. Can also be
used outside of battle.
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Sacrulen | 6 | Completely restores HP of any one ally. Can also
be used outside of battle.
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Repairs all damage on your ship. Can be cast
outside of battle as well.
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Red[ | ]
Red Magic consists of attacking all enemies and Strengthening.
Name | Spirit Cost | Description | Ship Battle Description |
---|---|---|---|
Pyri | 2 | Summons a burst of flames, damaging all enemies
on screen.
|
Fires a cannonball charged with Red Magic.
Special equipment is needed to cast.
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Increm | 4 | Increases both Attack Power and Defense of
target by 25%.
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Increases your ship's Attack power
and Defense power by 25% for 2 turns.
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Pyres | 4 | Summons a great explosion and damages all
enemies on screen.
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Fires a cannonball charged with Red Magic.
Special equipment is needed to cast.
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Pyrum | 6 | Summons fireballs from the sky and damages
all enemies on the screen.
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Fires a cannonball charged with Red Magic.
Special equipment is needed to cast.
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Pyrulen | 10 | Sets the air aflame and engulfs all enemies on
screen in a firestorm.
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Fires a cannonball charged with Red Magic.
Special equipment is needed to cast.
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Incremus | 16 | Increases both Attack Power and Defense of the
entire party by 25%.
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Increases your ship's Attack power
and Defense power by 25% for 4 turns.
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Purple[ | ]
Purple Magic consists of attacking a single enemy, Silence, and Confusion.
Name | Spirit Cost | Description | Ship Battle Description |
---|---|---|---|
Crystali | 1 | Encases a single enemy in ice. It is quite
powerful and uses very little Spirit.
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Fires a cannonball charged with Purple Magic.
Special equipment is needed to cast.
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Crystales | 2 | Summons an icicle at the foot of a single enemy
and impales it, causing great damage.
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Fires a cannonball charged with Purple Magic.
Special equipment is needed to cast.
|
Sylenis | 2 | Prevents target from casting any spells by
Silencing them.
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Prevents target from casting any spells by
Silencing them.
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Panika | 3 | Confuses one target into attacking nearest
target.
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Crystalum | 3 | Traps a single enemy in a column of ice
an extensive amount of damage.
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Fires a cannonball charged with Purple Magic.
Special equipment is needed to cast.
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Crystalen | 4 | Huge pillars of ice rain from the sky to impale
one enemy for enormous damage.
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Fires a cannonball charged with Purple Magic.
Special equipment is needed to cast.
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Blue[ | ]
Blue Magic consists of attacking a single and its nearby enemies, Quickening, and Sleep.
Name | Spirit Cost | Description | Ship Battle Description |
---|---|---|---|
Wevli | 2 | Damages one enemy with a whirlwind of
air and water. Also harms nearby enemies.
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Fires a cannonball charged with Blue Magic.
Special equipment is needed to cast.
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Quika | 6 | Doubles the speed of all allies.
Also, it makes it easier to run from battles.
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Doubles ship speed.
Effect lasts for 2 rounds.
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Wevles | 4 | Damages a large tornado around one enemy and
damages all enemies nearby.
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Fires a cannonball charged with Blue Magic.
Special equipment is needed to cast.
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Slipara | 6 | Has a chance to put all enemies on screen to
Sleep.
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Wevlum | 6 | Summons a field of fierce winds and stinging
rain to damage enemies in a large area.
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Fires a cannonball charged with Blue Magic.
Special equipment is needed to cast.
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Wevlen | 8 | Creates a cluster of tornados around one enemy
and damages nearly all enemies on screen.
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Fires a cannonball charged with Blue Magic.
Special equipment is needed to cast.
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Yellow[ | ]
Yellow Magic consists of attacking a straight line of enemies and Weakening.
Name | Spirit Cost | Description | Ship Battle Description |
---|---|---|---|
Electri | 2 | Shoots a bolt of electricity at a target, also
damaging any enemies in the way.
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Fires a cannonball charged with Yellow Magic.
Special equipment is needed to cast.
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Driln | 3 | Weakens one enemy target. Lowers all attributes
by 25%.
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Lowers enemy ship's attributes for 2 turns.
Special equipment is needed to cast.
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Electres | 4 | Sends a lightning bolt through a line of enemies
causing major damage.
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Fires a cannonball charged with Yellow Magic.
Special equipment is needed to cast.
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Electrum | 6 | Sends massive bolt of electricity is shot out and
hits all enemies in a straight line.
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Fires a cannonball charged with Yellow Magic.
Special equipment is needed to cast.
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Drilnos | 6 | Weakens all enemies on screen. Lowers all
attributes by 25%.
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Lowers enemy ship's attributes for 4 turns.
Special equipment is needed to cast.
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Electrulen | 8 | The ultimate attack spell. It will cause major
damage on all enemies in a straight line.
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Fires a cannonball charged with Yellow Magic.
Special equipment is needed to cast.
|
Silver[ | ]
Silver Magic consists of curing, revival, and Instant Death. No Silver Magic is able to be used in ship battle.
Name | Spirit Cost | Description |
---|---|---|
Curia | 2 | Cures one ally of all adverse effects (except
for Unconscious).
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Risan | 4 | Has a 50% chance of reviving an Unconscious ally,
along with 50% of their HP.
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Eterni | 5 | Can instantly kill any one enemy. May not work
on some powerful monsters or bosses.
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Riselem | 8 | Revives an Unconscious ally and restores their
HP to full.
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Eternes | 10 | Can cause instant death to all enemies on the
screen.
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Eternum | 15 | Causes instant death to one enemy. If target is
immune, then it will cause damage.
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